Using Artificial Neural Networks in NPC Decision-Making Process

Madsen, Carlos Alberto Barros Cruz Westhead; Adamatti, Diana Francisca


The present paper presents the use of ANN (Artifical Neural Networks) in NPC (Non-Player Character) decisionmaking process in RPG (Role-Playing Games) electronic games. It mainly focus on the making of decision of attacking or not a certain opponent by analyzing the NPC and its opponent internal state.

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  • C3 - Artigos Publicados em Periódicos